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randomly common skeles is not only a great art project by John Karel, it is also a first-of-its-kind generative, open-edition NFT drop, with on-chain trait generation using true random entropy.
Nothing is pre-computed because that would defeat the idea of provably fair, true random traits assignment.
After you mint a common skele, the smart contract receives entropy, then the artwork is produced and minted.
Read on for a more technical explanation.
randomly common skeles aren’t pre-rendered like other collectible projects. To ensure a fair distribution, we had to go the extra mile and do trait assignments directly on-chain.
For this reason objkt.com partnered with ubinetic to integrate their oracles as a trusted entropy source. This is a first on Tezos.
Here’s roughly what happens when you hit mint on this website:
This whole process takes time.
The number of randomly common skeles that can be minted isn’t limited to a specific number. In theory, millions of randomly common skeles could be minted. But of course, minting is limited to a 24 hour time window.
All traits are equally rare, which makes every one of the quadrillions of possible randomly common skeles equally common.
Furthermore, token ids are randomized and look like this:
117508681933662254132806349174801782595860633600811750363231314743359796024129
There’s no reason to be the first to mint.
8 trait categories, 100 traits per category.
1008 = 1016 = 10 000 000 000 000 000 = 10 quadrillion or 10 million billion.
That’s how many different randomly common skeles can theoretically be generated.